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//----------------------------------------------
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// NGUI: Next-Gen UI kit
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// Copyright © 2011-2015 Tasharen Entertainment
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//----------------------------------------------
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using UnityEngine;
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/// <summary>
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/// Makes it possible to animate the widget's width and height using Unity's animations.
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/// </summary>
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[ExecuteInEditMode]
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public class AnimatedWidget : MonoBehaviour
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{
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public float width = 1f;
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public float height = 1f;
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UIWidget mWidget;
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void OnEnable ()
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{
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mWidget = GetComponent<UIWidget>();
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LateUpdate();
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}
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void LateUpdate ()
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{
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if (mWidget != null)
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{
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mWidget.width = Mathf.RoundToInt(width);
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mWidget.height = Mathf.RoundToInt(height);
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}
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}
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}
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