up
This commit is contained in:
124
Assets/BestHTTP/SecureProtocol/util/encoders/Base64.cs
Normal file
124
Assets/BestHTTP/SecureProtocol/util/encoders/Base64.cs
Normal file
@@ -0,0 +1,124 @@
|
||||
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Org.BouncyCastle.Utilities.Encoders
|
||||
{
|
||||
public sealed class Base64
|
||||
{
|
||||
private Base64()
|
||||
{
|
||||
}
|
||||
|
||||
public static string ToBase64String(
|
||||
byte[] data)
|
||||
{
|
||||
return Convert.ToBase64String(data, 0, data.Length);
|
||||
}
|
||||
|
||||
public static string ToBase64String(
|
||||
byte[] data,
|
||||
int off,
|
||||
int length)
|
||||
{
|
||||
return Convert.ToBase64String(data, off, length);
|
||||
}
|
||||
|
||||
/**
|
||||
* encode the input data producing a base 64 encoded byte array.
|
||||
*
|
||||
* @return a byte array containing the base 64 encoded data.
|
||||
*/
|
||||
public static byte[] Encode(
|
||||
byte[] data)
|
||||
{
|
||||
return Encode(data, 0, data.Length);
|
||||
}
|
||||
|
||||
/**
|
||||
* encode the input data producing a base 64 encoded byte array.
|
||||
*
|
||||
* @return a byte array containing the base 64 encoded data.
|
||||
*/
|
||||
public static byte[] Encode(
|
||||
byte[] data,
|
||||
int off,
|
||||
int length)
|
||||
{
|
||||
string s = Convert.ToBase64String(data, off, length);
|
||||
return Strings.ToAsciiByteArray(s);
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode the byte data to base 64 writing it to the given output stream.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public static int Encode(
|
||||
byte[] data,
|
||||
Stream outStream)
|
||||
{
|
||||
byte[] encoded = Encode(data);
|
||||
outStream.Write(encoded, 0, encoded.Length);
|
||||
return encoded.Length;
|
||||
}
|
||||
|
||||
/**
|
||||
* Encode the byte data to base 64 writing it to the given output stream.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public static int Encode(
|
||||
byte[] data,
|
||||
int off,
|
||||
int length,
|
||||
Stream outStream)
|
||||
{
|
||||
byte[] encoded = Encode(data, off, length);
|
||||
outStream.Write(encoded, 0, encoded.Length);
|
||||
return encoded.Length;
|
||||
}
|
||||
|
||||
/**
|
||||
* decode the base 64 encoded input data. It is assumed the input data is valid.
|
||||
*
|
||||
* @return a byte array representing the decoded data.
|
||||
*/
|
||||
public static byte[] Decode(
|
||||
byte[] data)
|
||||
{
|
||||
string s = Strings.FromAsciiByteArray(data);
|
||||
return Convert.FromBase64String(s);
|
||||
}
|
||||
|
||||
/**
|
||||
* decode the base 64 encoded string data - whitespace will be ignored.
|
||||
*
|
||||
* @return a byte array representing the decoded data.
|
||||
*/
|
||||
public static byte[] Decode(
|
||||
string data)
|
||||
{
|
||||
return Convert.FromBase64String(data);
|
||||
}
|
||||
|
||||
/**
|
||||
* decode the base 64 encoded string data writing it to the given output stream,
|
||||
* whitespace characters will be ignored.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public static int Decode(
|
||||
string data,
|
||||
Stream outStream)
|
||||
{
|
||||
byte[] decoded = Decode(data);
|
||||
outStream.Write(decoded, 0, decoded.Length);
|
||||
return decoded.Length;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/BestHTTP/SecureProtocol/util/encoders/Base64.cs.meta
Normal file
11
Assets/BestHTTP/SecureProtocol/util/encoders/Base64.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7dc383dffa74e43f58286da16ef95e4d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
328
Assets/BestHTTP/SecureProtocol/util/encoders/Base64Encoder.cs
Normal file
328
Assets/BestHTTP/SecureProtocol/util/encoders/Base64Encoder.cs
Normal file
@@ -0,0 +1,328 @@
|
||||
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Org.BouncyCastle.Utilities.Encoders
|
||||
{
|
||||
public class Base64Encoder
|
||||
: IEncoder
|
||||
{
|
||||
protected readonly byte[] encodingTable =
|
||||
{
|
||||
(byte)'A', (byte)'B', (byte)'C', (byte)'D', (byte)'E', (byte)'F', (byte)'G',
|
||||
(byte)'H', (byte)'I', (byte)'J', (byte)'K', (byte)'L', (byte)'M', (byte)'N',
|
||||
(byte)'O', (byte)'P', (byte)'Q', (byte)'R', (byte)'S', (byte)'T', (byte)'U',
|
||||
(byte)'V', (byte)'W', (byte)'X', (byte)'Y', (byte)'Z',
|
||||
(byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f', (byte)'g',
|
||||
(byte)'h', (byte)'i', (byte)'j', (byte)'k', (byte)'l', (byte)'m', (byte)'n',
|
||||
(byte)'o', (byte)'p', (byte)'q', (byte)'r', (byte)'s', (byte)'t', (byte)'u',
|
||||
(byte)'v',
|
||||
(byte)'w', (byte)'x', (byte)'y', (byte)'z',
|
||||
(byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6',
|
||||
(byte)'7', (byte)'8', (byte)'9',
|
||||
(byte)'+', (byte)'/'
|
||||
};
|
||||
|
||||
protected byte padding = (byte)'=';
|
||||
|
||||
/*
|
||||
* set up the decoding table.
|
||||
*/
|
||||
protected readonly byte[] decodingTable = new byte[128];
|
||||
|
||||
protected void InitialiseDecodingTable()
|
||||
{
|
||||
Arrays.Fill(decodingTable, (byte)0xff);
|
||||
|
||||
for (int i = 0; i < encodingTable.Length; i++)
|
||||
{
|
||||
decodingTable[encodingTable[i]] = (byte)i;
|
||||
}
|
||||
}
|
||||
|
||||
public Base64Encoder()
|
||||
{
|
||||
InitialiseDecodingTable();
|
||||
}
|
||||
|
||||
/**
|
||||
* encode the input data producing a base 64 output stream.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public int Encode(
|
||||
byte[] data,
|
||||
int off,
|
||||
int length,
|
||||
Stream outStream)
|
||||
{
|
||||
int modulus = length % 3;
|
||||
int dataLength = (length - modulus);
|
||||
int a1, a2, a3;
|
||||
|
||||
for (int i = off; i < off + dataLength; i += 3)
|
||||
{
|
||||
a1 = data[i] & 0xff;
|
||||
a2 = data[i + 1] & 0xff;
|
||||
a3 = data[i + 2] & 0xff;
|
||||
|
||||
outStream.WriteByte(encodingTable[(int) ((uint) a1 >> 2) & 0x3f]);
|
||||
outStream.WriteByte(encodingTable[((a1 << 4) | (int) ((uint) a2 >> 4)) & 0x3f]);
|
||||
outStream.WriteByte(encodingTable[((a2 << 2) | (int) ((uint) a3 >> 6)) & 0x3f]);
|
||||
outStream.WriteByte(encodingTable[a3 & 0x3f]);
|
||||
}
|
||||
|
||||
/*
|
||||
* process the tail end.
|
||||
*/
|
||||
int b1, b2, b3;
|
||||
int d1, d2;
|
||||
|
||||
switch (modulus)
|
||||
{
|
||||
case 0: /* nothing left to do */
|
||||
break;
|
||||
case 1:
|
||||
d1 = data[off + dataLength] & 0xff;
|
||||
b1 = (d1 >> 2) & 0x3f;
|
||||
b2 = (d1 << 4) & 0x3f;
|
||||
|
||||
outStream.WriteByte(encodingTable[b1]);
|
||||
outStream.WriteByte(encodingTable[b2]);
|
||||
outStream.WriteByte(padding);
|
||||
outStream.WriteByte(padding);
|
||||
break;
|
||||
case 2:
|
||||
d1 = data[off + dataLength] & 0xff;
|
||||
d2 = data[off + dataLength + 1] & 0xff;
|
||||
|
||||
b1 = (d1 >> 2) & 0x3f;
|
||||
b2 = ((d1 << 4) | (d2 >> 4)) & 0x3f;
|
||||
b3 = (d2 << 2) & 0x3f;
|
||||
|
||||
outStream.WriteByte(encodingTable[b1]);
|
||||
outStream.WriteByte(encodingTable[b2]);
|
||||
outStream.WriteByte(encodingTable[b3]);
|
||||
outStream.WriteByte(padding);
|
||||
break;
|
||||
}
|
||||
|
||||
return (dataLength / 3) * 4 + ((modulus == 0) ? 0 : 4);
|
||||
}
|
||||
|
||||
private bool ignore(
|
||||
char c)
|
||||
{
|
||||
return (c == '\n' || c =='\r' || c == '\t' || c == ' ');
|
||||
}
|
||||
|
||||
/**
|
||||
* decode the base 64 encoded byte data writing it to the given output stream,
|
||||
* whitespace characters will be ignored.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public int Decode(
|
||||
byte[] data,
|
||||
int off,
|
||||
int length,
|
||||
Stream outStream)
|
||||
{
|
||||
byte b1, b2, b3, b4;
|
||||
int outLen = 0;
|
||||
|
||||
int end = off + length;
|
||||
|
||||
while (end > off)
|
||||
{
|
||||
if (!ignore((char)data[end - 1]))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
end--;
|
||||
}
|
||||
|
||||
int i = off;
|
||||
int finish = end - 4;
|
||||
|
||||
i = nextI(data, i, finish);
|
||||
|
||||
while (i < finish)
|
||||
{
|
||||
b1 = decodingTable[data[i++]];
|
||||
|
||||
i = nextI(data, i, finish);
|
||||
|
||||
b2 = decodingTable[data[i++]];
|
||||
|
||||
i = nextI(data, i, finish);
|
||||
|
||||
b3 = decodingTable[data[i++]];
|
||||
|
||||
i = nextI(data, i, finish);
|
||||
|
||||
b4 = decodingTable[data[i++]];
|
||||
|
||||
if ((b1 | b2 | b3 | b4) >= 0x80)
|
||||
throw new IOException("invalid characters encountered in base64 data");
|
||||
|
||||
outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
|
||||
outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
|
||||
outStream.WriteByte((byte)((b3 << 6) | b4));
|
||||
|
||||
outLen += 3;
|
||||
|
||||
i = nextI(data, i, finish);
|
||||
}
|
||||
|
||||
outLen += decodeLastBlock(outStream, (char)data[end - 4], (char)data[end - 3], (char)data[end - 2], (char)data[end - 1]);
|
||||
|
||||
return outLen;
|
||||
}
|
||||
|
||||
private int nextI(
|
||||
byte[] data,
|
||||
int i,
|
||||
int finish)
|
||||
{
|
||||
while ((i < finish) && ignore((char)data[i]))
|
||||
{
|
||||
i++;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* decode the base 64 encoded string data writing it to the given output stream,
|
||||
* whitespace characters will be ignored.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public int DecodeString(
|
||||
string data,
|
||||
Stream outStream)
|
||||
{
|
||||
// Platform Implementation
|
||||
// byte[] bytes = Convert.FromBase64String(data);
|
||||
// outStream.Write(bytes, 0, bytes.Length);
|
||||
// return bytes.Length;
|
||||
|
||||
byte b1, b2, b3, b4;
|
||||
int length = 0;
|
||||
|
||||
int end = data.Length;
|
||||
|
||||
while (end > 0)
|
||||
{
|
||||
if (!ignore(data[end - 1]))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
end--;
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
int finish = end - 4;
|
||||
|
||||
i = nextI(data, i, finish);
|
||||
|
||||
while (i < finish)
|
||||
{
|
||||
b1 = decodingTable[data[i++]];
|
||||
|
||||
i = nextI(data, i, finish);
|
||||
|
||||
b2 = decodingTable[data[i++]];
|
||||
|
||||
i = nextI(data, i, finish);
|
||||
|
||||
b3 = decodingTable[data[i++]];
|
||||
|
||||
i = nextI(data, i, finish);
|
||||
|
||||
b4 = decodingTable[data[i++]];
|
||||
|
||||
if ((b1 | b2 | b3 | b4) >= 0x80)
|
||||
throw new IOException("invalid characters encountered in base64 data");
|
||||
|
||||
outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
|
||||
outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
|
||||
outStream.WriteByte((byte)((b3 << 6) | b4));
|
||||
|
||||
length += 3;
|
||||
|
||||
i = nextI(data, i, finish);
|
||||
}
|
||||
|
||||
length += decodeLastBlock(outStream, data[end - 4], data[end - 3], data[end - 2], data[end - 1]);
|
||||
|
||||
return length;
|
||||
}
|
||||
|
||||
private int decodeLastBlock(
|
||||
Stream outStream,
|
||||
char c1,
|
||||
char c2,
|
||||
char c3,
|
||||
char c4)
|
||||
{
|
||||
if (c3 == padding)
|
||||
{
|
||||
byte b1 = decodingTable[c1];
|
||||
byte b2 = decodingTable[c2];
|
||||
|
||||
if ((b1 | b2) >= 0x80)
|
||||
throw new IOException("invalid characters encountered at end of base64 data");
|
||||
|
||||
outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (c4 == padding)
|
||||
{
|
||||
byte b1 = decodingTable[c1];
|
||||
byte b2 = decodingTable[c2];
|
||||
byte b3 = decodingTable[c3];
|
||||
|
||||
if ((b1 | b2 | b3) >= 0x80)
|
||||
throw new IOException("invalid characters encountered at end of base64 data");
|
||||
|
||||
outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
|
||||
outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
|
||||
|
||||
return 2;
|
||||
}
|
||||
|
||||
{
|
||||
byte b1 = decodingTable[c1];
|
||||
byte b2 = decodingTable[c2];
|
||||
byte b3 = decodingTable[c3];
|
||||
byte b4 = decodingTable[c4];
|
||||
|
||||
if ((b1 | b2 | b3 | b4) >= 0x80)
|
||||
throw new IOException("invalid characters encountered at end of base64 data");
|
||||
|
||||
outStream.WriteByte((byte)((b1 << 2) | (b2 >> 4)));
|
||||
outStream.WriteByte((byte)((b2 << 4) | (b3 >> 2)));
|
||||
outStream.WriteByte((byte)((b3 << 6) | b4));
|
||||
|
||||
return 3;
|
||||
}
|
||||
}
|
||||
|
||||
private int nextI(string data, int i, int finish)
|
||||
{
|
||||
while ((i < finish) && ignore(data[i]))
|
||||
{
|
||||
i++;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f9125a93659db45698240db133b70165
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
134
Assets/BestHTTP/SecureProtocol/util/encoders/Hex.cs
Normal file
134
Assets/BestHTTP/SecureProtocol/util/encoders/Hex.cs
Normal file
@@ -0,0 +1,134 @@
|
||||
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace Org.BouncyCastle.Utilities.Encoders
|
||||
{
|
||||
/// <summary>
|
||||
/// Class to decode and encode Hex.
|
||||
/// </summary>
|
||||
public sealed class Hex
|
||||
{
|
||||
private static readonly IEncoder encoder = new HexEncoder();
|
||||
|
||||
private Hex()
|
||||
{
|
||||
}
|
||||
|
||||
public static string ToHexString(
|
||||
byte[] data)
|
||||
{
|
||||
return ToHexString(data, 0, data.Length);
|
||||
}
|
||||
|
||||
public static string ToHexString(
|
||||
byte[] data,
|
||||
int off,
|
||||
int length)
|
||||
{
|
||||
byte[] hex = Encode(data, off, length);
|
||||
return Strings.FromAsciiByteArray(hex);
|
||||
}
|
||||
|
||||
/**
|
||||
* encode the input data producing a Hex encoded byte array.
|
||||
*
|
||||
* @return a byte array containing the Hex encoded data.
|
||||
*/
|
||||
public static byte[] Encode(
|
||||
byte[] data)
|
||||
{
|
||||
return Encode(data, 0, data.Length);
|
||||
}
|
||||
|
||||
/**
|
||||
* encode the input data producing a Hex encoded byte array.
|
||||
*
|
||||
* @return a byte array containing the Hex encoded data.
|
||||
*/
|
||||
public static byte[] Encode(
|
||||
byte[] data,
|
||||
int off,
|
||||
int length)
|
||||
{
|
||||
MemoryStream bOut = new MemoryStream(length * 2);
|
||||
|
||||
encoder.Encode(data, off, length, bOut);
|
||||
|
||||
return bOut.ToArray();
|
||||
}
|
||||
|
||||
/**
|
||||
* Hex encode the byte data writing it to the given output stream.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public static int Encode(
|
||||
byte[] data,
|
||||
Stream outStream)
|
||||
{
|
||||
return encoder.Encode(data, 0, data.Length, outStream);
|
||||
}
|
||||
|
||||
/**
|
||||
* Hex encode the byte data writing it to the given output stream.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public static int Encode(
|
||||
byte[] data,
|
||||
int off,
|
||||
int length,
|
||||
Stream outStream)
|
||||
{
|
||||
return encoder.Encode(data, off, length, outStream);
|
||||
}
|
||||
|
||||
/**
|
||||
* decode the Hex encoded input data. It is assumed the input data is valid.
|
||||
*
|
||||
* @return a byte array representing the decoded data.
|
||||
*/
|
||||
public static byte[] Decode(
|
||||
byte[] data)
|
||||
{
|
||||
MemoryStream bOut = new MemoryStream((data.Length + 1) / 2);
|
||||
|
||||
encoder.Decode(data, 0, data.Length, bOut);
|
||||
|
||||
return bOut.ToArray();
|
||||
}
|
||||
|
||||
/**
|
||||
* decode the Hex encoded string data - whitespace will be ignored.
|
||||
*
|
||||
* @return a byte array representing the decoded data.
|
||||
*/
|
||||
public static byte[] Decode(
|
||||
string data)
|
||||
{
|
||||
MemoryStream bOut = new MemoryStream((data.Length + 1) / 2);
|
||||
|
||||
encoder.DecodeString(data, bOut);
|
||||
|
||||
return bOut.ToArray();
|
||||
}
|
||||
|
||||
/**
|
||||
* decode the Hex encoded string data writing it to the given output stream,
|
||||
* whitespace characters will be ignored.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public static int Decode(
|
||||
string data,
|
||||
Stream outStream)
|
||||
{
|
||||
return encoder.DecodeString(data, outStream);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
11
Assets/BestHTTP/SecureProtocol/util/encoders/Hex.cs.meta
Normal file
11
Assets/BestHTTP/SecureProtocol/util/encoders/Hex.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 726d676002c3844edbe9bf0287c636de
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
180
Assets/BestHTTP/SecureProtocol/util/encoders/HexEncoder.cs
Normal file
180
Assets/BestHTTP/SecureProtocol/util/encoders/HexEncoder.cs
Normal file
@@ -0,0 +1,180 @@
|
||||
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Org.BouncyCastle.Utilities.Encoders
|
||||
{
|
||||
public class HexEncoder
|
||||
: IEncoder
|
||||
{
|
||||
protected readonly byte[] encodingTable =
|
||||
{
|
||||
(byte)'0', (byte)'1', (byte)'2', (byte)'3', (byte)'4', (byte)'5', (byte)'6', (byte)'7',
|
||||
(byte)'8', (byte)'9', (byte)'a', (byte)'b', (byte)'c', (byte)'d', (byte)'e', (byte)'f'
|
||||
};
|
||||
|
||||
/*
|
||||
* set up the decoding table.
|
||||
*/
|
||||
protected readonly byte[] decodingTable = new byte[128];
|
||||
|
||||
protected void InitialiseDecodingTable()
|
||||
{
|
||||
Arrays.Fill(decodingTable, (byte)0xff);
|
||||
|
||||
for (int i = 0; i < encodingTable.Length; i++)
|
||||
{
|
||||
decodingTable[encodingTable[i]] = (byte)i;
|
||||
}
|
||||
|
||||
decodingTable['A'] = decodingTable['a'];
|
||||
decodingTable['B'] = decodingTable['b'];
|
||||
decodingTable['C'] = decodingTable['c'];
|
||||
decodingTable['D'] = decodingTable['d'];
|
||||
decodingTable['E'] = decodingTable['e'];
|
||||
decodingTable['F'] = decodingTable['f'];
|
||||
}
|
||||
|
||||
public HexEncoder()
|
||||
{
|
||||
InitialiseDecodingTable();
|
||||
}
|
||||
|
||||
/**
|
||||
* encode the input data producing a Hex output stream.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public int Encode(
|
||||
byte[] data,
|
||||
int off,
|
||||
int length,
|
||||
Stream outStream)
|
||||
{
|
||||
for (int i = off; i < (off + length); i++)
|
||||
{
|
||||
int v = data[i];
|
||||
|
||||
outStream.WriteByte(encodingTable[v >> 4]);
|
||||
outStream.WriteByte(encodingTable[v & 0xf]);
|
||||
}
|
||||
|
||||
return length * 2;
|
||||
}
|
||||
|
||||
private static bool Ignore(char c)
|
||||
{
|
||||
return c == '\n' || c =='\r' || c == '\t' || c == ' ';
|
||||
}
|
||||
|
||||
/**
|
||||
* decode the Hex encoded byte data writing it to the given output stream,
|
||||
* whitespace characters will be ignored.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public int Decode(
|
||||
byte[] data,
|
||||
int off,
|
||||
int length,
|
||||
Stream outStream)
|
||||
{
|
||||
byte b1, b2;
|
||||
int outLen = 0;
|
||||
int end = off + length;
|
||||
|
||||
while (end > off)
|
||||
{
|
||||
if (!Ignore((char)data[end - 1]))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
end--;
|
||||
}
|
||||
|
||||
int i = off;
|
||||
while (i < end)
|
||||
{
|
||||
while (i < end && Ignore((char)data[i]))
|
||||
{
|
||||
i++;
|
||||
}
|
||||
|
||||
b1 = decodingTable[data[i++]];
|
||||
|
||||
while (i < end && Ignore((char)data[i]))
|
||||
{
|
||||
i++;
|
||||
}
|
||||
|
||||
b2 = decodingTable[data[i++]];
|
||||
|
||||
if ((b1 | b2) >= 0x80)
|
||||
throw new IOException("invalid characters encountered in Hex data");
|
||||
|
||||
outStream.WriteByte((byte)((b1 << 4) | b2));
|
||||
|
||||
outLen++;
|
||||
}
|
||||
|
||||
return outLen;
|
||||
}
|
||||
|
||||
/**
|
||||
* decode the Hex encoded string data writing it to the given output stream,
|
||||
* whitespace characters will be ignored.
|
||||
*
|
||||
* @return the number of bytes produced.
|
||||
*/
|
||||
public int DecodeString(
|
||||
string data,
|
||||
Stream outStream)
|
||||
{
|
||||
byte b1, b2;
|
||||
int length = 0;
|
||||
|
||||
int end = data.Length;
|
||||
|
||||
while (end > 0)
|
||||
{
|
||||
if (!Ignore(data[end - 1]))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
end--;
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
while (i < end)
|
||||
{
|
||||
while (i < end && Ignore(data[i]))
|
||||
{
|
||||
i++;
|
||||
}
|
||||
|
||||
b1 = decodingTable[data[i++]];
|
||||
|
||||
while (i < end && Ignore(data[i]))
|
||||
{
|
||||
i++;
|
||||
}
|
||||
|
||||
b2 = decodingTable[data[i++]];
|
||||
|
||||
if ((b1 | b2) >= 0x80)
|
||||
throw new IOException("invalid characters encountered in Hex data");
|
||||
|
||||
outStream.WriteByte((byte)((b1 << 4) | b2));
|
||||
|
||||
length++;
|
||||
}
|
||||
|
||||
return length;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5a135d40dcb614bb8a7dfdee5fd001ad
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
22
Assets/BestHTTP/SecureProtocol/util/encoders/IEncoder.cs
Normal file
22
Assets/BestHTTP/SecureProtocol/util/encoders/IEncoder.cs
Normal file
@@ -0,0 +1,22 @@
|
||||
#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace Org.BouncyCastle.Utilities.Encoders
|
||||
{
|
||||
/**
|
||||
* Encode and decode byte arrays (typically from binary to 7-bit ASCII
|
||||
* encodings).
|
||||
*/
|
||||
public interface IEncoder
|
||||
{
|
||||
int Encode(byte[] data, int off, int length, Stream outStream);
|
||||
|
||||
int Decode(byte[] data, int off, int length, Stream outStream);
|
||||
|
||||
int DecodeString(string data, Stream outStream);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 67327d7ef8a374fb892461b5c8106922
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user