This commit is contained in:
2020-07-09 08:50:24 +08:00
parent 13d25f4707
commit c523462b82
1818 changed files with 174940 additions and 582 deletions

View File

@@ -0,0 +1,256 @@
#if !BESTHTTP_DISABLE_SIGNALR
using System;
using BestHTTP.Extensions;
using BestHTTP.SignalR.Messages;
namespace BestHTTP.SignalR.Transports
{
public sealed class PollingTransport : PostSendTransportBase, IHeartbeat
{
#region Overridden Properties
public override bool SupportsKeepAlive { get { return false; } }
public override TransportTypes Type { get { return TransportTypes.LongPoll; } }
#endregion
#region Privates
/// <summary>
/// When we received the last poll.
/// </summary>
private DateTime LastPoll;
/// <summary>
/// How much time we have to wait before we can send out a new poll request. This value sent by the server.
/// </summary>
private TimeSpan PollDelay;
/// <summary>
/// How much time we wait to a poll request to finish. It's value is the server sent negotiation's ConnectionTimeout + 10sec.
/// </summary>
private TimeSpan PollTimeout;
/// <summary>
/// Reference to the the current poll request.
/// </summary>
private HTTPRequest pollRequest;
#endregion
public PollingTransport(Connection connection)
: base("longPolling", connection)
{
this.LastPoll = DateTime.MinValue;
this.PollTimeout = connection.NegotiationResult.ConnectionTimeout + TimeSpan.FromSeconds(10);
}
#region Overrides from TransportBase
/// <summary>
/// Polling transport specific connection logic. It's a regular GET request to the /connect path.
/// </summary>
public override void Connect()
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Sending Open Request");
// Skip the Connecting state if we are reconnecting. If the connect succeeds, we will set the Started state directly
if (this.State != TransportStates.Reconnecting)
this.State = TransportStates.Connecting;
RequestTypes requestType = this.State == TransportStates.Reconnecting ? RequestTypes.Reconnect : RequestTypes.Connect;
var request = new HTTPRequest(Connection.BuildUri(requestType, this), HTTPMethods.Get, true, true, OnConnectRequestFinished);
Connection.PrepareRequest(request, requestType);
request.Send();
}
public override void Stop()
{
HTTPManager.Heartbeats.Unsubscribe(this);
if (pollRequest != null)
{
pollRequest.Abort();
pollRequest = null;
}
// Should we abort the send requests in the sendRequestQueue?
}
protected override void Started()
{
LastPoll = DateTime.UtcNow;
HTTPManager.Heartbeats.Subscribe(this);
}
protected override void Aborted()
{
HTTPManager.Heartbeats.Unsubscribe(this);
}
#endregion
#region Request Handlers
void OnConnectRequestFinished(HTTPRequest req, HTTPResponse resp)
{
// error reason if there is any. We will call the manager's Error function if it's not empty.
string reason = string.Empty;
switch (req.State)
{
// The request finished without any problem.
case HTTPRequestStates.Finished:
if (resp.IsSuccess)
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Connect - Request Finished Successfully! " + resp.DataAsText);
OnConnected();
IServerMessage msg = TransportBase.Parse(Connection.JsonEncoder, resp.DataAsText);
if (msg != null)
{
Connection.OnMessage(msg);
MultiMessage multiple = msg as MultiMessage;
if (multiple != null && multiple.PollDelay.HasValue)
PollDelay = multiple.PollDelay.Value;
}
}
else
reason = string.Format("Connect - Request Finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2}",
resp.StatusCode,
resp.Message,
resp.DataAsText);
break;
// The request finished with an unexpected error. The request's Exception property may contain more info about the error.
case HTTPRequestStates.Error:
reason = "Connect - Request Finished with Error! " + (req.Exception != null ? (req.Exception.Message + "\n" + req.Exception.StackTrace) : "No Exception");
break;
// The request aborted, initiated by the user.
case HTTPRequestStates.Aborted:
reason = "Connect - Request Aborted!";
break;
// Ceonnecting to the server is timed out.
case HTTPRequestStates.ConnectionTimedOut:
reason = "Connect - Connection Timed Out!";
break;
// The request didn't finished in the given time.
case HTTPRequestStates.TimedOut:
reason = "Connect - Processing the request Timed Out!";
break;
}
if (!string.IsNullOrEmpty(reason))
Connection.Error(reason);
}
void OnPollRequestFinished(HTTPRequest req, HTTPResponse resp)
{
// When Stop() called on the transport.
// In Stop() we set the pollRequest to null, but a new poll request can be made after a quick reconnection, and there is a chanse that
// in this handler function we can null out the new request. So we return early here.
if (req.State == HTTPRequestStates.Aborted)
{
HTTPManager.Logger.Warning("Transport - " + this.Name, "Poll - Request Aborted!");
return;
}
// Set the pollRequest to null, now we can send out a new one
pollRequest = null;
// error reason if there is any. We will call the manager's Error function if it's not empty.
string reason = string.Empty;
switch (req.State)
{
// The request finished without any problem.
case HTTPRequestStates.Finished:
if (resp.IsSuccess)
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Poll - Request Finished Successfully! " + resp.DataAsText);
IServerMessage msg = TransportBase.Parse(Connection.JsonEncoder, resp.DataAsText);
if (msg != null)
{
Connection.OnMessage(msg);
MultiMessage multiple = msg as MultiMessage;
if (multiple != null && multiple.PollDelay.HasValue)
PollDelay = multiple.PollDelay.Value;
LastPoll = DateTime.UtcNow;
}
}
else
reason = string.Format("Poll - Request Finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2}",
resp.StatusCode,
resp.Message,
resp.DataAsText);
break;
// The request finished with an unexpected error. The request's Exception property may contain more info about the error.
case HTTPRequestStates.Error:
reason = "Poll - Request Finished with Error! " + (req.Exception != null ? (req.Exception.Message + "\n" + req.Exception.StackTrace) : "No Exception");
break;
// Ceonnecting to the server is timed out.
case HTTPRequestStates.ConnectionTimedOut:
reason = "Poll - Connection Timed Out!";
break;
// The request didn't finished in the given time.
case HTTPRequestStates.TimedOut:
reason = "Poll - Processing the request Timed Out!";
break;
}
if (!string.IsNullOrEmpty(reason))
Connection.Error(reason);
}
#endregion
/// <summary>
/// Polling transport speficic function. Sends a GET request to the /poll path to receive messages.
/// </summary>
private void Poll()
{
pollRequest = new HTTPRequest(Connection.BuildUri(RequestTypes.Poll, this), HTTPMethods.Get, true, true, OnPollRequestFinished);
Connection.PrepareRequest(pollRequest, RequestTypes.Poll);
pollRequest.Timeout = this.PollTimeout;
pollRequest.Send();
}
#region IHeartbeat Implementation
void IHeartbeat.OnHeartbeatUpdate(TimeSpan dif)
{
switch(State)
{
case TransportStates.Started:
if (pollRequest == null && DateTime.UtcNow >= (LastPoll + PollDelay + Connection.NegotiationResult.LongPollDelay))
Poll();
break;
}
}
#endregion
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1c045998de4c74642918c655313ad0a0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,103 @@
#if !BESTHTTP_DISABLE_SIGNALR
using System.Collections.Generic;
using BestHTTP.SignalR.Messages;
namespace BestHTTP.SignalR.Transports
{
/// <summary>
/// A base class for implementations that must send the data in unique requests. These are currently the LongPolling and ServerSentEvents transports.
/// </summary>
public abstract class PostSendTransportBase : TransportBase
{
/// <summary>
/// Sent out send requests. Keeping a reference to them for future use.
/// </summary>
protected List<HTTPRequest> sendRequestQueue = new List<HTTPRequest>();
public PostSendTransportBase(string name, Connection con)
: base(name, con)
{
}
#region Send Implementation
protected override void SendImpl(string json)
{
var request = new HTTPRequest(Connection.BuildUri(RequestTypes.Send, this), HTTPMethods.Post, true, true, OnSendRequestFinished);
request.FormUsage = Forms.HTTPFormUsage.UrlEncoded;
request.AddField("data", json);
Connection.PrepareRequest(request, RequestTypes.Send);
// Set a lower priority then the default. This way requests that are sent out alongside with SignalR sent requests can be processed sooner.
request.Priority = -1;
request.Send();
sendRequestQueue.Add(request);
}
void OnSendRequestFinished(HTTPRequest req, HTTPResponse resp)
{
sendRequestQueue.Remove(req);
// error reason if there is any. We will call the manager's Error function if it's not empty.
string reason = string.Empty;
switch (req.State)
{
// The request finished without any problem.
case HTTPRequestStates.Finished:
if (resp.IsSuccess)
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Send - Request Finished Successfully! " + resp.DataAsText);
if (!string.IsNullOrEmpty(resp.DataAsText))
{
IServerMessage msg = TransportBase.Parse(Connection.JsonEncoder, resp.DataAsText);
if (msg != null)
Connection.OnMessage(msg);
}
}
else
reason = string.Format("Send - Request Finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2}",
resp.StatusCode,
resp.Message,
resp.DataAsText);
break;
// The request finished with an unexpected error. The request's Exception property may contain more info about the error.
case HTTPRequestStates.Error:
reason = "Send - Request Finished with Error! " + (req.Exception != null ? (req.Exception.Message + "\n" + req.Exception.StackTrace) : "No Exception");
break;
// The request aborted, initiated by the user.
case HTTPRequestStates.Aborted:
reason = "Send - Request Aborted!";
break;
// Connecting to the server is timed out.
case HTTPRequestStates.ConnectionTimedOut:
reason = "Send - Connection Timed Out!";
break;
// The request didn't finished in the given time.
case HTTPRequestStates.TimedOut:
reason = "Send - Processing the request Timed Out!";
break;
}
if (!string.IsNullOrEmpty(reason))
Connection.Error(reason);
}
#endregion
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: dcb0508f850d744138a334e9d6004d2d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,171 @@
#if !BESTHTTP_DISABLE_SIGNALR
#if !BESTHTTP_DISABLE_SERVERSENT_EVENTS
using System;
using BestHTTP.ServerSentEvents;
using BestHTTP.SignalR.Messages;
namespace BestHTTP.SignalR.Transports
{
/// <summary>
/// A SignalR transport implementation that uses the Server-Sent Events protocol.
/// </summary>
public sealed class ServerSentEventsTransport : PostSendTransportBase
{
#region Overridden Properties
/// <summary>
/// It's a persistent connection. We support the keep-alive mechanism.
/// </summary>
public override bool SupportsKeepAlive { get { return true; } }
/// <summary>
/// Type of the transport.
/// </summary>
public override TransportTypes Type { get { return TransportTypes.ServerSentEvents; } }
#endregion
#region Privates
/// <summary>
/// The EventSource object.
/// </summary>
private EventSource EventSource;
#endregion
public ServerSentEventsTransport(Connection con)
: base("serverSentEvents", con)
{
}
#region Overrides from TransportBase
public override void Connect()
{
if (EventSource != null)
{
HTTPManager.Logger.Warning("ServerSentEventsTransport", "Start - EventSource already created!");
return;
}
// Skip the Connecting state if we are reconnecting. If the connect succeeds, we will set the Started state directly
if (this.State != TransportStates.Reconnecting)
this.State = TransportStates.Connecting;
RequestTypes requestType = this.State == TransportStates.Reconnecting ? RequestTypes.Reconnect : RequestTypes.Connect;
Uri uri = Connection.BuildUri(requestType, this);
EventSource = new EventSource(uri);
EventSource.OnOpen += OnEventSourceOpen;
EventSource.OnMessage += OnEventSourceMessage;
EventSource.OnError += OnEventSourceError;
EventSource.OnClosed += OnEventSourceClosed;
#if !UNITY_WEBGL || UNITY_EDITOR
// Disable internal retry
EventSource.OnRetry += (es) => false;
#endif
// Start connecting to the server.
EventSource.Open();
}
public override void Stop()
{
EventSource.OnOpen -= OnEventSourceOpen;
EventSource.OnMessage -= OnEventSourceMessage;
EventSource.OnError -= OnEventSourceError;
EventSource.OnClosed -= OnEventSourceClosed;
EventSource.Close();
EventSource = null;
}
protected override void Started()
{
// Nothing to do here for this transport
}
/// <summary>
/// A custom Abort function where we will start to close the EventSource object.
/// </summary>
public override void Abort()
{
base.Abort();
EventSource.Close();
}
protected override void Aborted()
{
if (this.State == TransportStates.Closing)
this.State = TransportStates.Closed;
}
#endregion
#region EventSource Event Handlers
private void OnEventSourceOpen(EventSource eventSource)
{
HTTPManager.Logger.Information("Transport - " + this.Name, "OnEventSourceOpen");
}
private void OnEventSourceMessage(EventSource eventSource, BestHTTP.ServerSentEvents.Message message)
{
if (message.Data.Equals("initialized"))
{
base.OnConnected();
return;
}
IServerMessage msg = TransportBase.Parse(Connection.JsonEncoder, message.Data);
if (msg != null)
Connection.OnMessage(msg);
}
private void OnEventSourceError(EventSource eventSource, string error)
{
HTTPManager.Logger.Information("Transport - " + this.Name, "OnEventSourceError");
// We are in a reconnecting phase, we have to connect now.
if (this.State == TransportStates.Reconnecting)
{
Connect();
return;
}
// Already closed?
if (this.State == TransportStates.Closed)
return;
// Closing? Then we are closed now.
if (this.State == TransportStates.Closing)
this.State = TransportStates.Closed;
else // Errored when we didn't expected it.
Connection.Error(error);
}
private void OnEventSourceClosed(ServerSentEvents.EventSource eventSource)
{
HTTPManager.Logger.Information("Transport - " + this.Name, "OnEventSourceClosed");
OnEventSourceError(eventSource, "EventSource Closed!");
}
#endregion
}
}
#endif
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 162ff5b00b4dc4dcb8a44c017590605e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,378 @@
#if !BESTHTTP_DISABLE_SIGNALR
using System;
using System.Collections.Generic;
using BestHTTP.SignalR.Messages;
using BestHTTP.SignalR.JsonEncoders;
namespace BestHTTP.SignalR.Transports
{
public delegate void OnTransportStateChangedDelegate(TransportBase transport, TransportStates oldState, TransportStates newState);
public abstract class TransportBase
{
private const int MaxRetryCount = 5;
#region Public Properties
/// <summary>
/// Name of the transport.
/// </summary>
public string Name { get; protected set; }
/// <summary>
/// True if the manager has to check the last message received time and reconnect if too much time passes.
/// </summary>
public abstract bool SupportsKeepAlive { get; }
/// <summary>
/// Type of the transport. Used mainly by the manager in its BuildUri function.
/// </summary>
public abstract TransportTypes Type { get; }
/// <summary>
/// Reference to the manager.
/// </summary>
public IConnection Connection { get; protected set; }
/// <summary>
/// The current state of the transport.
/// </summary>
public TransportStates State
{
get { return _state; }
protected set
{
TransportStates old = _state;
_state = value;
if (OnStateChanged != null)
OnStateChanged(this, old, _state);
}
}
public TransportStates _state;
/// <summary>
/// Thi event called when the transport's State set to a new value.
/// </summary>
public event OnTransportStateChangedDelegate OnStateChanged;
#endregion
public TransportBase(string name, Connection connection)
{
this.Name = name;
this.Connection = connection;
this.State = TransportStates.Initial;
}
#region Abstract functions
/// <summary>
/// Start to connect to the server
/// </summary>
public abstract void Connect();
/// <summary>
/// Stop the connection
/// </summary>
public abstract void Stop();
/// <summary>
/// The transport specific implementation to send the given json string to the server.
/// </summary>
protected abstract void SendImpl(string json);
/// <summary>
/// Called when the Start request finished successfully, or after a reconnect.
/// Manager.TransportOpened(); called from the TransportBase after this call
/// </summary>
protected abstract void Started();
/// <summary>
/// Called when the abort request finished successfully.
/// </summary>
protected abstract void Aborted();
#endregion
/// <summary>
/// Called after a succesful connect/reconnect. The transport implementations have to call this function.
/// </summary>
protected void OnConnected()
{
if (this.State != TransportStates.Reconnecting)
{
// Send the Start request
Start();
}
else
{
Connection.TransportReconnected();
Started();
this.State = TransportStates.Started;
}
}
#region Start Request Sending
/// <summary>
/// Sends out the /start request to the server.
/// </summary>
protected void Start()
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Sending Start Request");
this.State = TransportStates.Starting;
if (this.Connection.Protocol > ProtocolVersions.Protocol_2_0)
{
var request = new HTTPRequest(Connection.BuildUri(RequestTypes.Start, this), HTTPMethods.Get, true, true, OnStartRequestFinished);
request.Tag = 0;
request.DisableRetry = true;
request.Timeout = Connection.NegotiationResult.ConnectionTimeout + TimeSpan.FromSeconds(10);
Connection.PrepareRequest(request, RequestTypes.Start);
request.Send();
}
else
{
// The transport and the signalr protocol now started
this.State = TransportStates.Started;
Started();
Connection.TransportStarted();
}
}
private void OnStartRequestFinished(HTTPRequest req, HTTPResponse resp)
{
switch (req.State)
{
case HTTPRequestStates.Finished:
if (resp.IsSuccess)
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Start - Returned: " + resp.DataAsText);
string response = Connection.ParseResponse(resp.DataAsText);
if (response != "started")
{
Connection.Error(string.Format("Expected 'started' response, but '{0}' found!", response));
return;
}
// The transport and the signalr protocol now started
this.State = TransportStates.Started;
Started();
Connection.TransportStarted();
return;
}
else
HTTPManager.Logger.Warning("Transport - " + this.Name, string.Format("Start - request finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2} Uri: {3}",
resp.StatusCode,
resp.Message,
resp.DataAsText,
req.CurrentUri));
goto default;
default:
HTTPManager.Logger.Information("Transport - " + this.Name, "Start request state: " + req.State.ToString());
// The request may not reached the server. Try it again.
int retryCount = (int)req.Tag;
if (retryCount++ < MaxRetryCount)
{
req.Tag = retryCount;
req.Send();
}
else
Connection.Error("Failed to send Start request.");
break;
}
}
#endregion
#region Abort Implementation
/// <summary>
/// Will abort the transport. In SignalR 'Abort'ing is a graceful process, while 'Close'ing is a hard-abortion...
/// </summary>
public virtual void Abort()
{
if (this.State != TransportStates.Started)
return;
this.State = TransportStates.Closing;
var request = new HTTPRequest(Connection.BuildUri(RequestTypes.Abort, this), HTTPMethods.Get, true, true, OnAbortRequestFinished);
// Retry counter
request.Tag = 0;
request.DisableRetry = true;
Connection.PrepareRequest(request, RequestTypes.Abort);
request.Send();
}
protected void AbortFinished()
{
this.State = TransportStates.Closed;
Connection.TransportAborted();
this.Aborted();
}
private void OnAbortRequestFinished(HTTPRequest req, HTTPResponse resp)
{
switch (req.State)
{
case HTTPRequestStates.Finished:
if (resp.IsSuccess)
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Abort - Returned: " + resp.DataAsText);
if (this.State == TransportStates.Closing)
AbortFinished();
}
else
{
HTTPManager.Logger.Warning("Transport - " + this.Name, string.Format("Abort - Handshake request finished Successfully, but the server sent an error. Status Code: {0}-{1} Message: {2} Uri: {3}",
resp.StatusCode,
resp.Message,
resp.DataAsText,
req.CurrentUri));
// try again
goto default;
}
break;
default:
HTTPManager.Logger.Information("Transport - " + this.Name, "Abort request state: " + req.State.ToString());
// The request may not reached the server. Try it again.
int retryCount = (int)req.Tag;
if (retryCount++ < MaxRetryCount)
{
req.Tag = retryCount;
req.Send();
}
else
Connection.Error("Failed to send Abort request!");
break;
}
}
#endregion
#region Send Implementation
/// <summary>
/// Sends the given json string to the wire.
/// </summary>
/// <param name="jsonStr"></param>
public void Send(string jsonStr)
{
try
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Sending: " + jsonStr);
SendImpl(jsonStr);
}
catch (Exception ex)
{
HTTPManager.Logger.Exception("Transport - " + this.Name, "Send", ex);
}
}
#endregion
#region Helper Functions
/// <summary>
/// Start the reconnect process
/// </summary>
public void Reconnect()
{
HTTPManager.Logger.Information("Transport - " + this.Name, "Reconnecting");
Stop();
this.State = TransportStates.Reconnecting;
Connect();
}
/// <summary>
/// When the json string is successfully parsed will return with an IServerMessage implementation.
/// </summary>
public static IServerMessage Parse(IJsonEncoder encoder, string json)
{
// Nothing to parse?
if (string.IsNullOrEmpty(json))
{
HTTPManager.Logger.Error("MessageFactory", "Parse - called with empty or null string!");
return null;
}
// We don't have to do further decoding, if it's an empty json object, then it's a KeepAlive message from the server
if (json.Length == 2 && json == "{}")
return new KeepAliveMessage();
IDictionary<string, object> msg = null;
try
{
// try to decode the json message with the encoder
msg = encoder.DecodeMessage(json);
}
catch(Exception ex)
{
HTTPManager.Logger.Exception("MessageFactory", "Parse - encoder.DecodeMessage", ex);
return null;
}
if (msg == null)
{
HTTPManager.Logger.Error("MessageFactory", "Parse - Json Decode failed for json string: \"" + json + "\"");
return null;
}
// "C" is for message id
IServerMessage result = null;
if (!msg.ContainsKey("C"))
{
// If there are no ErrorMessage in the object, then it was a success
if (!msg.ContainsKey("E"))
result = new ResultMessage();
else
result = new FailureMessage();
}
else
result = new MultiMessage();
result.Parse(msg);
return result;
}
#endregion
}
}
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3e70b72ca739249898fee66e08da5bda
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,172 @@
#if !BESTHTTP_DISABLE_SIGNALR
#if !BESTHTTP_DISABLE_WEBSOCKET
using System;
using System.Text;
using BestHTTP;
using BestHTTP.JSON;
using BestHTTP.SignalR.Hubs;
using BestHTTP.SignalR.Messages;
using BestHTTP.SignalR.JsonEncoders;
namespace BestHTTP.SignalR.Transports
{
public sealed class WebSocketTransport : TransportBase
{
#region Overridden Properties
public override bool SupportsKeepAlive { get { return true; } }
public override TransportTypes Type { get { return TransportTypes.WebSocket; } }
#endregion
private WebSocket.WebSocket wSocket;
public WebSocketTransport(Connection connection)
: base("webSockets", connection)
{
}
#region Overrides from TransportBase
/// <summary>
/// Websocket transport specific connection logic. It will create a WebSocket instance, and starts to connect to the server.
/// </summary>
public override void Connect()
{
if (wSocket != null)
{
HTTPManager.Logger.Warning("WebSocketTransport", "Start - WebSocket already created!");
return;
}
// Skip the Connecting state if we are reconnecting. If the connect succeeds, we will set the Started state directly
if (this.State != TransportStates.Reconnecting)
this.State = TransportStates.Connecting;
RequestTypes requestType = this.State == TransportStates.Reconnecting ? RequestTypes.Reconnect : RequestTypes.Connect;
Uri uri = Connection.BuildUri(requestType, this);
// Create the WebSocket instance
wSocket = new WebSocket.WebSocket(uri);
// Set up eventhandlers
wSocket.OnOpen += WSocket_OnOpen;
wSocket.OnMessage += WSocket_OnMessage;
wSocket.OnClosed += WSocket_OnClosed;
wSocket.OnErrorDesc += WSocket_OnError;
#if !UNITY_WEBGL || UNITY_EDITOR
// prepare the internal http request
Connection.PrepareRequest(wSocket.InternalRequest, requestType);
#endif
// start opening the websocket protocol
wSocket.Open();
}
protected override void SendImpl(string json)
{
if (wSocket != null && wSocket.IsOpen)
wSocket.Send(json);
}
public override void Stop()
{
if (wSocket != null)
{
wSocket.OnOpen = null;
wSocket.OnMessage = null;
wSocket.OnClosed = null;
wSocket.OnErrorDesc = null;
wSocket.Close();
wSocket = null;
}
}
protected override void Started()
{
// Nothing to be done here for this transport
}
/// <summary>
/// The /abort request successfully finished
/// </summary>
protected override void Aborted()
{
// if the websocket is still open, close it
if (wSocket != null && wSocket.IsOpen)
{
wSocket.Close();
wSocket = null;
}
}
#endregion
#region WebSocket Events
void WSocket_OnOpen(WebSocket.WebSocket webSocket)
{
if (webSocket != wSocket)
return;
HTTPManager.Logger.Information("WebSocketTransport", "WSocket_OnOpen");
OnConnected();
}
void WSocket_OnMessage(WebSocket.WebSocket webSocket, string message)
{
if (webSocket != wSocket)
return;
IServerMessage msg = TransportBase.Parse(Connection.JsonEncoder, message);
if (msg != null)
Connection.OnMessage(msg);
}
void WSocket_OnClosed(WebSocket.WebSocket webSocket, ushort code, string message)
{
if (webSocket != wSocket)
return;
string reason = code.ToString() + " : " + message;
HTTPManager.Logger.Information("WebSocketTransport", "WSocket_OnClosed " + reason);
if (this.State == TransportStates.Closing)
this.State = TransportStates.Closed;
else
Connection.Error(reason);
}
void WSocket_OnError(WebSocket.WebSocket webSocket, string reason)
{
if (webSocket != wSocket)
return;
// On WP8.1, somehow we receive an exception that the remote server forcibly closed the connection instead of the
// WebSocket closed packet... Also, even the /abort request didn't finished.
if (this.State == TransportStates.Closing ||
this.State == TransportStates.Closed)
{
base.AbortFinished();
}
else
{
HTTPManager.Logger.Error("WebSocketTransport", "WSocket_OnError " + reason);
Connection.Error(reason);
}
}
#endregion
}
}
#endif
#endif

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8512b91bd1b34464ba25f2edbb886b31
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: